﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using SFP.Audio;

namespace TestGame
{
    public class Ressources
    {
        /* BITMAP */
        public static Bitmap EMPTY_ITEM_BLOCK;

        /* AUDIO */
        public static Sound MAIN_THEME;
        public static Sound JUMP_SOUND;
        public static Sound COIN_SOUND;
        public static Sound BREAK_BLOCK;
    }
}
